RYUMA Broadcast
Broadcast tools for RYUMA ESPORTS
Broadcast and streaming tools I built for the live broadcasts of the RYUMA ESPORTS organization.
Technologies
- JavaScript
- WebSockets
- OBS integration
- Real-time APIs
- Streaming tools

About the project
RYUMA Broadcast is a collection of tools for live broadcasts of esports events.
I built them so that RYUMA ESPORTS could produce its own broadcasts with suitable overlays and live data.
Features
- Live overlays
- Real-time data integration
- OBS Studio integration
- Custom graphics and animations
- Team and player information
- Match statistics
Technical implementation
The tools are web-based and receive real-time updates over WebSocket connections.
Because they integrate with streaming software such as OBS Studio, they fit straight into the existing broadcast workflow.